I little while back Brian gave us an early preview of some of the 3D screen transition plugins he was working on for Storyboard 1.3. At that time they were running in the desktop simulator on his development system. Since then we’ve added the transitions to our standard Storyboard product and they can now be used across any of our target systems with 3D acceleration support.
Here you can see a demo of the 3D screen transitions on a Beagleboard running WinCE and our OpenGL ES version of Storyboard Embedded Engine.
Everything you see in this video was built completely in our Storyboard Designer. UI developers will be able to create rich embedded interfaces by leveraging all the OpenGL performance advantages without having to write any low level OpenGL code.