Rapid and Scalable GUI Design with Storyboard Suite

STM32StoryboardSuiteAs we create multi-market demo applications here at Crank, we like to deploy them across multiple hardware platforms to fully test their look and feel. This helps us ensure that the GUI design we’ve created performs and looks as intended, and it also helps us validate the scalability of Storyboard Suite across different platforms.

GUI Design Demo

Here’s a quick video of a Storyboard Suite demo featuring 3 applications deployed to an STM32 MCU evaluation board. These applications were created by UI Designers quickly in Storyboard Suite, ensuring an elegant visual design and a rich user experience.

Three Changes Affecting Graphical User Interface (GUI) Design

GUI Design Crank StoryboardGUI design is changing, both the process and the end product a customer interacts with on a device. This is in response to a changing market. Screens are everywhere. Refrigerators and laundry machines have interactive displays. Home automation systems are becoming more mainstream.  Our cars have technologically advanced infotainment systems and clusters that rival my 80’s dreams of the future KITT car.  The prevalence of screens has created a shift in how user interfaces are created.

There are three major GUI design changes that affect how we now need to work:

Mobile has raised expectations

The rise of mobile has raised the bar for aesthetics and user experience. There’s no room for old school graphics that include bland buttons and monochrome displays. Mobile devices have opened up users to rich UIs that are responsive, crisp, and elegant. Embedded applications have to live up to that experience.

Project teams are evolving

Due to the requirement to build richer user experiences, development teams have grown to include designers. This means tools and development processes have to extend to include them.

Graphics are created. And changed. And then changed again.

Design change is inevitable because applications are tested and re-tested. The UI is continuously evolving and requiring updates. Designers no longer hand over a mockup to a developer to visually represent with code and then walk away. The graphics have to change, which means the designer stays engaged in the process.

To respond to the changes in the market, tools for GUI design have to evolve. Processes have to be able to respond to change.

Check out our recent webinar with Freescale, to see how Storyboard Suite responds to the call for GUI design changes.

Also, view this quick video demo that we used in the webinar that showcases how Storyboard Suite is different.

 

Embedded World 2015 Day 2: Storyboard Suite GUIs are everywhere

Day 2 kept us busy in the booth with a lot of people coming to check out the GUI software demos on our partner’s hardware and Storyboard Suite demos.

I managed to get out of the booth a few times to visit some partners, and while traveling around the 5 exhibition floors I felt like I was playing a game of Where’s Waldo?, Crank Edition. Storyboard Suite demos were everywhere! I don’t know if I found them all, but here are some of the companies showcasing Storyboard Suite UIs using GUI software.

Check out the Crank Storyboard medical demo in the following booths:

  • Freescale booth (4A-220)
  • Keith & Koep (4-241)
  • Microsoft (4-240)
  • Green Hills Software (4-325)

Freescale, Crank Software

Keith &  Koep, Crank Software Microsoft, Crank Software

Green Hills Software, Crank Software

See the Atmel treadmill demo built with Storyboard Suite in the Farnell element 14 booth (5-221) and in the Atmel booth 4-230.

Atmel, Crank Software Farnell, Freescale, Crank Software

Embedded World Day 1 recap – The GUI of Things

Just a quick update from Day 1 at Embedded World 2015 – more of a photo blog today. Pictures are more fun anyway. (As the Crank writer, it pains me to write that.)

The buzz at the show is all around the Internet of Things, or the IoT. We were spreading the word of Crank Storyboard Suite being the GUI of Things, because the end nodes of the IoT ecosystem often require devices with interfaces. The GoT just might catch on. The GUIot perhaps?

crank software embedded world booth

The booth, before the exhibition opened yesterday. We packed 10 demos in the booth and 2 stations for showing off Storyboard Suite.

Freescale, GreenHills running Crank Software

3D car cluster runing on Green HIlls INTEGRITY OS and the iMX6 Sabre Lite

Texas Instruments, Crank Software

Medical demo running on Linux on the TI AM437x

renesas, crank software

Home security demo running on Linux on the Renesas RZ/A1

atmel, crank software

Treadmill demo featuring video playback on Linux on the Atmel SAM A5D4X

IdeaBoxx, Crank Software

Washing machine demo on Linux on the Fujitsu IdeaBoxx

6SoloX

Multi-market application demo on Linux on the new Freescale iMX 6SoloX

STM, Crank Software

Automotive cluster demo running on FreeRTOS on the STM32x

Day 2 starts….NOW. Follow @cranksoftware on Twitter for live updates.

***Updated***

To see photos of Crank Storyboard Suite in our partner’s booths, check out the coverage from Day 2.

 

Storyboard Suite UI demos at embedded world 2015

Events_Embedded_World_2015

We’ve been gearing up for embedded world, February 24-26, and the biggest challenge we have right now is getting the mountain of demos we’ve been preparing boxed and ready to ship to Nuremberg. We are bringing more hardware to embedded world 2015 than we ever have before, which gives us more opportunities to showcase applications built with Storyboard Suite.

Storyboard UI demos at embedded world 2015

If you are planning to be at the show, stop by and visit us in Hall 4, booth 4-547. Here’s a list of some of the demos and target platforms showcasing Storyboard that we’ll be bringing with us:

While you’re making the rounds at the exhibit, check out some of our partners showcasing Storyboard technology in their booths, including Green Hills Software (Hall 4/4-325) and Atmel (Hall 4A/4A-230).

Check out the soon-to-be released Storyboard Suite 4.0

In addition to the Storyboard demos we are bringing to embedded world, we will also be showcasing the newest features and enhancements in our next release of Storyboard Suite, which is just around the corner! You’ll want to stop by our booth to test drive the latest and greatest.

We’ve been putting in a lot of development hours to ensure Storyboard users don’t have to. We’ve focused heavily on streamlining the design experience and supporting collaborative team development. Enhancements include multiple application design file support, model comparison and merge streamlining, improved capabilities for editing properties in Storyboard Designer, support for 9-patch images, Lua Editor updates to increase productivity and make debugging easier, relaxed naming conventions for elements in Storyboard Designer, support for scrolling layers and circles and arc render extensions, and more!

If you want to get together with us at embedded world, please contact us to set up a meeting. Alternatively, come by our booth and chat us up. We are looking forward to seeing you!

As always, we provide a full-featured 30-day evaluation for you to try out Storyboard Suite first hand.